Interactive field tool

A daily round you can actually finish.

Check off the ten small things that keep a Cozy Grove save moving, in the right order. Progress is saved in this browser and starts fresh at the game's 5am reset.

Scout field checklist

Your daily round

Saved in this browser. A new game day starts at 5am local time; the checklist labels itself with that game date.

Game day

Local game day

0 of 10 complete

Daily Cozy Grove checklist

No account, no server. The state is stored only in your browser under a date-specific key. Resetting clears today's checklist only.

How to use it

Start with the first three tasks before you pick up anything from the ground. The order prevents the most common waste of a session: selling or burning an ingredient before a resident asks for it. The last task is a deliberate second pass over the quest log.

The checklist is a habit aid, not a completion requirement. If you only do the first two items and log off, you have still moved the social side of the game forward. The island's farming, fishing and decorating can wait.

The five-minute version

  1. Talk to every resident and accept or hand in quests.
  2. Feed any Spirit Logs to Flamey.
  3. Check the mailbox.
  4. Read the remaining quests before selling anything.

That is enough for a busy day. The full checklist adds the collection, pet and shop layer for evenings when you want to make more progress.

About the reset date

Spry Fox's support team says a new day begins at 5am local time, not midnight. The game also tracks a campaign day that advances only when you load and play a save. The checklist uses the 5am boundary for its date key, so a late-night session before 5am still belongs to the previous game day.

There is no account and no server. The state lives in your browser's local storage. If you clear site data or switch devices, the checklist starts over; that is by design, not a sync bug.

Why the order matters

Cozy Grove's economy is full of small irreversible actions. Burning a fish at Flamey changes it into charred fishbones. Cooking consumes ingredients. Selling removes the item from your inventory. A quest hand-in may ask for a category or a specific item you have already processed. Reading quests first is the cheapest insurance in the game.

The checklist also puts vendors and mail before the optional project. If you only have twenty minutes, the shop refresh and mailbox are more likely to contain a time-sensitive opportunity than one extra fishing cast.

Sources & notes

Linked, dated and labeled

Official sources are used for platform facts, schedule rules and mechanics. Community data is labeled because it is maintained by players rather than Spry Fox.